That being the case, as the game progresses he’s less able to take on multiple enemies or rounds of combat at once, mainly for fear of counter attack. Were we playing the whole ‘Canon’ thing, which it should be pretty obvious that we’re not, then Kjelle would be a General… But we’ve made our feelings clear there before. However this drop in strength removes their place as main attacking, leaving them to be more suited for support. We do tend to find that units like Henry and Ricken end up with better statistics, but the difference is quite negligible. His join time and the units already available tend to relegate him to a backup role. Let their feral instincts show you the power of bunnies. These promoted dragon warriors gain the ability to use lances at the cost of losing no stat growth differences. When transformed, male Taguels differ slightly from female Taguels. Fire Emblem: Three Houses is a daunting strategy role-playing game. The class is very versatile and the weapons available mean that damage won’t be in short supply. If you prefer higher skill and speed over brute force, take to the skies as a Griffon Rider. Aside from a few difficult early chapters, our Vaike turns into a bit of a world beater thanks to this. Either way, the Falcon Knight class is a great one to end on, retaining the fantastic movement and even offering some basic staff utility. Similarly, some like to grab Galeforce and do the same. To compensate for their new physical weapons, War Healers gain decent attack and defense growths at the cost of some skill and resistance growths. Since they are not offensive they instead focus on healing damaged allies and should never be put into direct combat. Paragon-Doubles experience gains. Despite this though, Dancers can hold their own with proper training letting them be a utility unit and a potentially modest offensive unit. The class itself is great fun, albeit not quite up there with those in prior ‘Emblem titles, and it manages to perform well into the late game. That being said, we’ve had great success recently in pushing him into the Trickster class – he’s never going to heal for huge amounts, nor destroy enemies in a single turn, but he can do a bit of both, and we’ve enjoyed him being useful as such. They gain a higher magic stat and resistance in trade for strength and speed growths. No downside until you max out stats. Vaike can suffer, specifically in the defence department, so we like to bolster that as much as possible, and the Hero specifically comes with good additions to both Skill and Speed. Class Level; Dual Strike+: Adds 10% to the Dual Strike rate – Lord: 1: Charm: Hit rate and Avoid +5 to all allies within a 3 tile radius – Lord: 10: Aether: Attack twice consecutively, with the first strike having a Sol effect and the second strike having a Luna effect: Skill/2%: Great Lord: 5: Rightful King: Adds 10% to Skill activation rates – Great Lord: 15: Veteran They still suffer from low defenses but with the speed and skill they possess, this should be little trouble. Whilst Laurent is clearly destined for a magic based role, it still feels a bit annoying to recommend the Sorcerer class once again. The Villager class returns in Fire Emblem Awakening, this time wielding Lances in a manner that is similar to the Recruit class. In fact, the archer class in general is looked down upon in Fire Emblem games – they’re squishy, often have low damage potential and require more thought than strong melee attackers. Afterwards you can read my 10 highly recommended skills and their usefullness with other classes. 1. Hero then, is a natural progression for her. High strength, Skill, and Speed puts them at the front of the army. Fire Emblem Awakening Seals Guide Posted on April 28, 2013 by Dom Sacco Fire Emblem Awakening is a cracking tactical RPG for the Nintendo 3DS, but it’s not easy to know when to use a Master Seal or Second Seal to change or upgrade your class. Late game she’ll fall off, but that’s kind of expected for a late joining, first generation unit. However what they lack in strength and HP they make up with their utility skills. Check back regularly for updates. Still as the most basic, they are the most useful magic class for first tier. Happily, Panne can turn her hand to pretty much any physically attacking class, so she’s fantastic in this class in her own right. Snipers gain defense over their previous form. His Speed is the major concern, and on higher difficulties it can be a real problem, so we found it best to load him up with defensive capabilities and let him block a few choke points before his stats fall off too far. Generally the stats growth rates of this class are similar to a Great Knight but with much more health and a higher Level Cap. Though they lack the HP and speed growths of Bow Knights they have more skill and defense. They equip themselves with lances, bows, and staves. We’re not going to claim he’s amazing, or indeed anywhere near as good as the child units can be, but we actually found that he makes for a passable General. Much like Fighter to Warrior, Mercenary to Hero gain no new stat growth rates but gain the ability to wield axes. The best TV for PS5 and Xbox Series X: … Mage-The most basic of all magical units. Recruit Everybody. Their ability to give your units another turn is just too much to pass up, and when you start adding skills like Galeforce into the mix, the possibilities for abuse just keep totting up. Dark mages have a lot of potential but only you can determine how trully sinister these mages can become. The Dancer class in Awakening, just like every other Fire Emblem game in which they appear, is almost too good. Hero-Mercenaries and Fighters who have endured countless battles can attain the tittle of Hero. Sages are the master of ground magic, so it's always nice to stick to the classics. If you want a stalwart unit rather than a mobile unit, Generals is best. It's not necessary, but it does speed up level grinding sessions. They do have modestly good resistance for a non-magic unit making them excellent mage killers. These games feature two generations of playable characters; if the characters in the parents' generation are paired up with each other, they can have children, who will inherit various attributes from their parents when they join the player's party as playable units. Compared to Assassins, they are a bit slower, but retain the same stats as they do in other areas. Edit source History Talk (8) Share. Fire Emblem is a fantasy tactical role-playing video game franchise developed by Intelligent Systems and published by Nintendo. We quite enjoy using them, though we’ll preface that by saying it’s mostly during casual playthroughs. Given our choice of father for Yarne – Vaike, for the record – the Berserker class makes a great deal of sense. Myrmidons promotes to Swordmaster or Assassin. However they lack a bit of Strength and Defense in comparison to Great Knights. With all of the units available by the time Tiki joins she’s not going to see that much use by most players, but keeping her as a Manakete will at least make sure she can contribute when needed. His role always seems so… Superfluous. General-Capitalizing on the Knight's already great defense, now Generals gain a bit more Resistance, fortifing thier place as defensive and retaliative units. However despite their lack of offensive capabilities they are a key part of any army, to preserve and keep everyone fighting fit! Say’ri turns up with some good statistics and reasonable damage output, both of which are nice benefits. Dual Strike+-This boosts the activation rate of Dual Strikeby 10%. You’ll probably be aware that both Sorcerer and Sage are pretty much the best pure magic slinging classes in Awakening, so it generally comes down to one single decision when you have a good unit available to you: Attacking unit, or more of a supportive role? Those sneaky eyes couldn’t be anything but an Assassin now could they? They gain more resistance allowing then to deal with Mages much easily. Inheritance is a game mechanic that appears in Fire Emblem: Genealogy of the Holy War, Fire Emblem Awakening and Fire Emblem Fates. Having the WTA (Weapon Triangle Advantage) can influence your damage output and accuracy, so make sure to incorporate it into your strategy. Owain soon becomes one of our ‘star’ units, and should you choose to push him down the same route, he’ll likely worm his way into your permanent starting positions too. This Fire Emblem: Awakening Chapter 3: Warrior Realm Guide will go over a strategy for taking out everyone effectively. If you prefer a much faster healer that is a better dodger than a War Monk/Cleric, this class is for you. Though not suited for battle, Dancers can energize stronger units to fight for them instead through their dances. They make great shields for Mages and Clerics though from bladed weapon enemies. Thieves promote to Tricksters or Assassin. That being the case, the best bet tends to be sticking him in his base class, occasionally getting some chip damage. Berserker-Capitalizing on their barbaric way, Berserkers remain the same as they were Barbarian. Cavaliers promote to Paladins or Great Knights, Knight-One look at these units and you know that they are sluggish units. It has very little redeeming qualities as do most trainee classes do and should be reclassed out as soon as possible. This is the list of classes found in Fire Emblem Awakening.Playable Classes [edit | edit source] Icon Class Weapons Promotions Skill 1 Skill 2 Notes Lord: Sword: Great Lord: Dual Strike+: Charm: Able to use Rapiers and Noble Rapiers Chrom and Lucina only Choosing a class for each of your characters is critical in Fire Emblem: Awakening. Her stats aren’t the worst, so she’s pretty malleable and she’ll be able to turn her hand to anything physical related, but in the end we always end up coming back to the Paladin. Frederick is no different, and we often feel like we owe him a swansong of sorts after the amount of carrying he does in the early game. It’s possible to place Inigo pretty much anywhere, class-wise. Despite her early pigeonholing into the healer archetype, Lissa is actually very versatile. As one of the most pivotal classes in the game, Lords are decent in nearly every stat but Magic, which is fine since they only wield Swords. High physical attacking stats are pretty much all that’s required, and his parent can pass down skills useful for the role. Fire Emblem Awakening Game, Characters, Classes, kills, Rom, DLC, Chapters, Game Guide Unofficial Paperback – December 25, 2017 by Hse Guides (Author) 1.8 out of 5 stars 3 ratings Often our Maribelle never escapes the ‘mounted healer’ thing for us, so why not just lean into the role? Pegasus Knights promotes to Dark Fliers or Falcon Knights, Wyvern Rider-Up in arms on the backs of Dragons, these ax fighters dish out the pain. Your mileage may vary of course, but his stats are good enough to adapt to anything in the end. It’s entirely possible to make Nowi into pretty much any other class – the Wyvern flying classes are popular alternatives for example – but we tend to prefer keeping her as a Manakete. In exchange for their much more powerful mounts, they are much slower than other mounted units and a bit less skilled. There redeeming qualities lie in their high resistance and magic. Snipers do not gain any new weapons so they remain a distance fighter. Her statistics almost guide her there, and the skills that she’ll inherit means she’ll immediately be fighting for a place in your first team squad. Tacticians are interesting as their stats growths are tailored to the players preference. They have slightly better skill but have slightly worse speed. Luckily with their horse, they gain better speed to help dodge attacks and have slightly stronger magic than Clerics, making them stronger healers. He gets up to 29 free levels to play with since Villager is (unofficially) a Tier 0 class. This does mean that they do not particulalry shine in any field, but for a mounted version of a Tactician, it's a pretty good Jack of all Trades ver. As one of the most pivotal classes in the game, Lords are decent in nearly every stat but Magic, which is fine since they only wield Swords. fire emblem awakening class guide provides a comprehensive and comprehensive pathway for students to see progress after the end of each module. They lack a bit in defensive stats, but overall should have no problem avoiding attacks. Lord-There are only two of these and you get one right off of the bat, Chrom. The exclusive class of Olivia. No matter what we do he tends to be out-performed by countless other units in our troop. For some reason, Gregor’s joining statistics just shout ‘Warrior’ at us every time, and the voice is far too loud for us to ignore. Thanks to one of his parents, Owain is always going to excel when it comes to a magic using class, despite that which he arrives in. However they slightly lack the resistance, speed, and skill of Paladins. Going this direction makes Nah a defensive powerhouse. There are so many options for your character that really, you can do whatever you want, but we often find them to be ideally suited to the Sorcerer route, with the caveat that you go through the Grandmaster class first. Sage-Mages who have perfected their knowledge in the field of magic become true practitioners of the mystic arts in both offensive and healing magic. Barbarians promotes to Berserkers or Warriors, Fighter -Rough and tough men who dish out the pain through their axes. Promotes to Sage or Dark Knight, Dark Mage-Knowledgeable in the ways of dark magic, these mages will put a curse on you! They are well balanced unit in all stats but magic, but they only use swords and lances anyways. Awakening isn’t exactly brimming with ‘Defend’ chapters and most require you to do at least a bit of movement, which is essentially why we pick Great Knight. For Fire Emblem: Awakening on the 3DS, GameFAQs has 17 guides and walkthroughs. However they gain no new weapons in this class. His mother can give him the skills that make him a hyper powerful Taguel, but we always tend to end up making him a Berserker, mainly thanks to the 1-2 range weapons that he can use to counter attack on the enemy turn. RELATED GUIDESFire Emblem: Awakening Treasure Guide Be Period. An all-new Fire Emblem for the Nintendo 3DS. If you want a swordsman that can deal with magical hits better, Swordmaster is for you. He can choke a few points and keep on giving, albeit in a limited factor at the end game. There are a tremendous amount of options for Nah, but we always tend to choose a father that’s tremendously capable from a defensive perspective. So you've gotten your grubby mitts on Fire Emblem: Awakening, and now you're itching to take down some baddies as soon as possible on the glorious field of battle. Like barbarians they enjoy high attack. Something went wrong. Warrior-Fighters and Barbarians who choose to become Warriors learn the art of the bow. Fire Emblem Awakening Character Guide; See comments. That being said, we’ve always had more success pushing Brady into an attacking role. If you’ve read our tier list or top 5 article on Fire Emblem: Awakening, you’ll know we like Panne. 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